All Caught up


Been a while since I've done one of these posts. Figure it's a good idea to start doing them again. Swapping back to Godot 4.2 from unity was definitely not an easy task but I'm happy I did. Finally up to a point where it's actually surpassed the Unity version a bit in a few different areas. Things like 2 extra weapons, the tooltips, stat menu, and controller support were all things that weren't in the unity version or properly implemented. A lot of work has gone into the conversion and I'm happy with the progress it's been making.

Files

v0.09.00.rar (Godot/Current Version) 124 MB
Jan 23, 2024

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