Survivors Nightmare
← Return to Survivors Nightmare
Devlog
- February 11, 2024 by Chio#Devlog, #survivors nightmare, #Horror, #survivors, #bullet heaven, #bullet hell, #meta progression, #save systemThis was alot to add but thankfully wasn't to difficult. The save system auto saves at various points for the player throughout the game. There was an issue at one point where the save file was just r... Continue reading
- February 03, 2024 by Chio#Update, #Horror, #options, #objectpooling, #audiomanager, #survivor game, #DevlogWell I managed to get my old code from unity involving object pooling into Godot and it's been working pretty well. Object Pooling is a way to handle spawning and despawning tons of objects in game an... Continue reading
- June 23, 2023 by Chio#2D, #bullet-heaven, #bullets, #Horror, #Monsters, #survivors, #UnityGames been updated to the new version that's 3 minutes long now. The Xp System and leveling up has been added. When you level up you can pick one of three choices. I have some ideas to make a re roll... Continue reading
- June 04, 2023 by Chio#2D, #bullet-heaven, #bullets, #Horror, #Monsters, #survivors, #UnityWell I just got back from an emergency family trip that lasted almost two weeks and I'm glad to finally be back home and working on things. I'm not really sure where to start but I guess I can start w... Continue reading