This was alot to add but thankfully wasn't to difficult. The save system auto saves at various points for the player throughout the game. There was an issue at...
Well I managed to get my old code from unity involving object pooling into Godot and it's been working pretty well. Object Pooling is a way to handle spawning a...
Been a while since I've done one of these posts. Figure it's a good idea to start doing them again. Swapping back to Godot 4.2 from unity was definitely not an...
Games been updated to the new version that's 3 minutes long now. The Xp System and leveling up has been added. When you level up you can pick one of three choic...
Well I just got back from an emergency family trip that lasted almost two weeks and I'm glad to finally be back home and working on things. I'm not really sure...
Just updated the game files and fixed a small issue with the pause freezing the game. The rifle now spawns in a random spot around the middle and will float aro...